Indiano jones games


















This time he can not only swing across gaps with it, but employ it in combat in some surprisingly effective ways. With one flick of his rawhide he can take weapons out of enemy hands, or wrap it round their scrawny Nazi necks and yank them over for a sharply delivered uppercut.

The new plot is based around an ancient artefact said to hold the power of mind control. To get his hands on it before the Nazis or the Triads do, Indy must collect various pieces of the Mirror of Dreams, which forms the key to get into the Emperor's Tomb. Along the way he'll battle an array of enemies, from simple thugs to supernaturally animated terracotta warriors. A number of grand set pieces will be on offer, including a tense battle atop a cable car and a rickshaw chase through the streets of Hong Kong.

If you think back to the Indy movies," continues Reeve, there's always a sequence where he's riding on something and doing battle at the same time - mine cars, motorcycles, the truck carrying the Ark of the Covenant - and we've tried to create some levels that are similar to this. Oh, and on a final note for all you Indy fans, Reeve also let this slip: "We had to run everything by George Lucas to make sure nothing contradicted whatever story he's got for the fourth film.

Whatever way you look at it, it seems Indy is set for a comeback LucasArts Fall Harrison Ford won't be donning the whip and hat anytime soon, but you can get your Indy fix with this new Tomb Raider -esque adventure game.

The unique plot caught our attention. Get this: Indy must beat the Nazis to a mystical artifact. Lots of games have you raiding tombs and digging up artifacts. And lots of games have you exterminating goose-stepping Nazi goons. But only this game has the hat.

And the whip. And that famous movie music that roars in like a cavalry charge. Emperor's Tomb re-creates Indiana Jones --and his take-no-guff attitude --right down to the scar on his chinny-chin-chin. Seeing such a well-wrought Indy brought to life in a vaguely Tomb Raider-esque adventure is probably enough for anyone jonesing for a decent Dr. Jones videogame. Lordy knows, good Indy games are as rare as pimples on an American Idol finalist.

And Emperor's Tomb goes beyond whipping up mere tomb-raiding thrills. Well, at least two of our three reviewers feel that way. Although the game does send you on dull snag-the-artifact quests that have you backtracking across sprawling levels, it also puts an army of Nazis, monks, and Arabian troublemakers in your path, and connecting Indy's fists with these guys' jaws proves supremely satisfying.

Chalk it up to the game's pedigree. Emperor's Tomb was developed by the team that brought you Buffy the Vampire Slayer for Xbox, and thus uses the same beat-em-up science. It even packs one of the same weapons, which smells a little like lazy game design to us. The point, as anyone who high-kicked bloodsucker butt with Buffy will tell you, is that brawling makes for a great way to pass time during the more boring bits. Indy can clock enemies with one-two combos. He can sock both the guy behind and in front of him with a single roundhouse punch.

He can deliver rib-rattling cheap kicks to Nazis knocked prone. Meanwhile, just about anything that isn't bolted to the floor--including knives, bottles, and chairs--makes for a handy weapon. And Indy can off enemies more rapidly with his pistol or the various automatic weapons he'll find in later levels-- as well as mounted machine-gun emplacements he'll man Medal of Honor-style.

But we had the most fun just using our dukes. Our favorite way to take care of business: Grab a Nazi and chuck him off a cliff. Bonus points if he lands in shark-infested waters.

It's not all jaw-cracking and puzzle solving, though. Indy will stumble upon fun diversions, such as a gun battle from the back of a rumbling rickshaw and some target practice atop a moving gondola. And, toward the end of the game, after Indy has zipped from the jungles of Ceylon to the alleys of Hong Kong in his quest to find a magic tchotchke called the Heart of the Dragon, the puzzles themselves finally start to get interesting.

Zombie kung-fu-ists and skeletal ghosts prowl a freaked-out underworld filled with traps that would look at home in one of Indy's flicks. It's the kind of diffhanger thrills we expect from Dr.

Jones' adventures. If only the rest of the game required as much brains to go with all the bare-knuckled brawn. If Emperor's Tomb were released as a bona fide Indiana Jones flick, it would go straight to video and star one of the lesser Baldwins instead of Harrison Ford. Nothing here is quite blockbuster material. You spend half the adventure walloping, shooting, and skewering generic bad guys I counted less than a dozen enemy character models , and much of the rest of the game "solving" weak fetch-the-item "puzzles.

He does engage in a few extracurricular heroics, including shooting down planes with an antiaircraft gun and running headlong from a barreling Nazi tank, but these bonus bits feel clunky and tacked on. Puzzles become trickier toward the end when you face the kind of lethal contraptions you'd expect from Indy's onscreen adventures. But from onwards, after the release of the excellent and overlooked Emperor's Tomb, things kinda dried up. I have no idea what Machinegames is cooking up, but as an Indy fan I'm excited that such a talented studio has been handed the whip.

Until then, here's every Indy appearance on PC to date. Set in , Indy travels to Mexico on a quest to find a powerful artifact hidden in an Aztec pyramid before the Nazis do.

It's decent, as far as '80s interactive fiction goes. An early point-and-click adventure from LucasArts, then known as Lucasfilm Games. This side-scrolling action platformer was released alongside The Last Crusade, offering an action-focused alternative to the puzzle-heavy adventure game. Which would be nice if it didn't suck. Like most games from the era it's punishingly difficult, and inferior to the graphic adventure in every way.

Probably the only game on this list that could be considered a classic. The table employs both a small screen that's used in certain scenes like capturing the Grail as well as copious amounts of audio from the films. John Rhys-Davies even recorded new dialog as Sallah for the table. If you ever come across this pinball machine, you owe it to yourself to sacrifice a quarter to it. Developed by Factor 5 , Greatest Adventures takes several cues from the popular series of side-scrolling Super Star Wars games on the SNES -- precision platforming, highlight reels, mode 7 action sequences, and lots of recreated soundtrack loops.

For Indy fans, this is a great platformer that delivers real challenge as well as faithful adherence to the heart and soul of each film. It's a pity it hasn't come out on the Virtual Console in time for the movie. Indy must free the children from Mola Ram's slave mines, recover the Sankara Stones, avoid flaming hearts, and escape via a mine cart.

There is lots of whipping action, such as cracking the Thugee guards, but the real thrill is the mine cart chase, which requires quick reflexes. If you manage to succeed in recovering the Sankara Stones on the multiple difficulty levels, you finally confront Mola Ram on the rope bridge high above the croc-infested river.

Featuring great music and solid action, Temple of Doom represents one of Indy's best digital adventures. Indy and his partner Sophia Hapgood must beat the Nazis to the fabled underwater city of Atlantis.

Should Indy lose, the Nazis will gain control of the city's supply of Orichalcum, an unlimited source of energy. The game split into three paths after the first act, allowing players to choose how they wished to tackle the adventure. The Wits Path offers more puzzle-solving whereas the Fists Path introduces more combat. The third option, the Team Path, keeps Indy and Sophia together so they can solve different kinds of puzzles. The game is phenomenal, especially on CD since it offers an improved soundtrack and full voice.

Sadly, the sequel Indiana Jones and the Iron Phoenix was cancelled. Indiana Jones' Greatest Adventure. Indiana Jones and the Emperor's Tomb.

Indiana Jones and the Fate of Atlantis. Indiana Jones and the Infernal Machine. Indiana Jones and the Temple of Doom. Top 10 Indiana Jones Games. From the Ark to Atlantis, Indy has numbed a lot thumbs.



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