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Course descriptions from to the present can be found in the course section. Any course descriptions prior to are available in print at University Archives located in Stewart Center or go to the archives link for bulletins from For up-to-date curricula information, pleases visit the Office of the Registrar website. Students in this option receive both a minor in Computer Science and Art.
CSG Development option features courses in developing game engines and provides students with both a minor in Computer Science and Mathematics. Graduates will pursue professional development which might include advanced studies Graduates will need to be able to change and adapt to the changing discipline of computer science. We expect our graduates will regularly update their knowledge and skills as a computer scientist making use of a wide range of professional development opportunities.
Some of our graduates will pursue advanced degrees. Computer Simulation and Gaming Design Minor Students from other disciplines may minor in computer simulation and gaming design. Computer Simulation and Gaming Development Minor Students from other disciplines may minor in computer simulation and gaming development.
Below is an outline of the core CSG course for each option. The field of Computer Simulation and Gaming extends beyond the video game industry and students who graduate from this program can expect to find careers in the following fields: Video Game Development and Design Special Effects and Digital Productions Aerospace and Automotive Museums Arts and Entertainment Training and Development.
We encourage students to collaborate and network with peers outside of the classroom by joining CSG or related student organizations such as: Tulsa University Game Designers TUGD is a student chapter of the International Game Developers Association IGDA and aims to bring together computer scientists, artists, filmmakers, and entrepreneurs with a passion for developing unique and original games.
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