The present invention relates to multiple player games and more particularly, relates to a multi-player dice game played with standard dice and a game board or card. Dice games for multiple players have been in existence for many years and are well known and much enjoyed by many individuals.
Although there are many games that are played with dice and game boards or game cards, a need exists for a new dice game that is easy to play for almost all age levels from youngsters to senior citizens and which is enjoyable and stimulating. The invention features a method of playing a dice game by multiple players. The method comprises the acts of providing multiple dice, wherein each dice includes numerical indicia on each of its sides and providing each of said multiple players a plurality of game playing elements.
The multiple dice are rolled by a first player following which the game proceeds by adding the numeric total of each of the rolled multiple dice by the first player. Responsive to the numeric total, the first player determines whether the numeric total is 7.
Responsive to the act of determining that the game playing element receiver region having the numeric total of the rolled multiple dice has been previously covered by a game playing element, play of the game moves to a second or subsequent player who does not have his or her game playing element receiver region including the numeric total rolled by the first player covered.
The first player subsequently determines whether each of the rolled multiple dice includes the same numeric value i. These and other features and advantages of the present invention will be better understood by reading the following detailed description, taken together with the drawings wherein:.
The present invention features a dice game that is played with two standard dice 14 , a game board or card 10 as shown in FIG.
Your email address will not be published. Post Comment. No Of Players: 3 or more players Setup: All players start with 5 dice initially.
In my experience, aces are usually called first or not at all. Rule 3 : When aces are wild, any call by a player must include a "real" or natural number. For example: A player makes a call that there are a total of 7 "fives". The call is challenged. The total of "fives" counted --including aces-- equals 7. One of the 7 dice must be a "real" five. If they are all aces, the player making the call loses the hand. Rule 4 : Players take turns making calls. If more than 2 players are in the game, calls are made in a clockwise circle.
Rule 6 : Any player may challenge the call of another at any time. I've even seen the first call challenged. This seldom happens However, it does happen more often when the number of dice left in the game is quite low. Rule 7 : Each call must be higher than the last. A call of 6 "fours" must be followed by at least a call of 6 "fives" or higher.
Let's run through one round between 2 players, Jake and Alex, to see how the game can be played. To begin, Jake and Alex each roll 1 die. Alex rolls the higher number and goes first. Jake: Shakes his dice cup and keeps the results concealed: Jake's decision : After hearing Alex's call, chooses not challenge it. Instead, he calls 4 "sixes".
Alex: With 1 "six" of his own the ace , he chooses not to challenge. Instead, he calls 5 "threes". Jake: With only 1 "three", Jake challenges the call to see if Alex has 4 "threes" under his cup. Play continues until there are only 2 players left. The game then goes to a best out 2 out of 3 rounds. Eventual loser has to buy all the players a shot of their choice.
This game is especially nice when the bar Bartender plays Twist That player's turn is started over upon consumption of the shots.
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